Game or Patch Questions? Visit MAIN N E T W O R K MegaMan X8 RockMan X8 System Language Protection CD Cover: PC:: (v5.03.13) / /: Index Game Fixes:. Game Trainers & Unlockers:. Related FileForums Posts. Related Games.
Backup & Installation Notes. Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!. Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, else you could find yourself banned from the game!. When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!. Some original games do not work when a certain application has been installed, like DAEMON Tools.
In most cases using a No-CD or Fixed EXE will solve this problem!. Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the!. If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!.
ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed! Delta Dreamer File Archive 58 KB Delta Dreamer File Archive 58 KB Delta Dreamer File Archive 62 KB aSiaN SouND eXPReSS File Archive 37 KB aSiaN SouND eXPReSS File Archive 36 KB PiZZA File Archive 65 KB iRRM File Archive 36 KB iRRM File Archive 36 KB - File Archive 26 KB aSiaN SouND eXPReSS File Archive 36 KB aSiaN SouND eXPReSS File Archive 36 KB RiTUAL File Archive 2.6 MB Play Instructions:. Install the game - Full Installation. Replace the original MEGAMANX8.EXE file with the one from the File Archive. Play the Game!
RELOADED File Archive 1.5 MB Play Instructions:. Install the game - Full Installation. Replace the original MEGAMANX8.EXE file with the one from the File Archive. Play the Game! Quakeger File Archive 1.6 MB Play Instructions:. Install the game - Full Installation.
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Mega Man X8 Overview Mega Man X8 Free Download for PC, known as Rockman X8 (ロックマンX8?) in Japan, is a video game developed by Capcom for the PlayStation 2 console. It is the eighth game in the Mega Man X series and the most recently released game in that series.
Driver andromax u le. It was first released in North America on December 7, 2004. The PS2 version, as well as a PC iteration, were released in Japan and Europe the following year. The plot of Mega Man X8 focuses on the abduction of a next-generation «Reploid» from the construction site of a space elevator, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes, led by Mega Man X, to stop them. The gameplay of Mega Man X8 is similar to the other games in the series, in which the player must complete a series of stages. Defeating their bosses will earn that player character its special weapon.
Although Mega Man X8 Download free Full Version uses 3D graphics like Mega Man X7, the development team chose not to opt for 3D gameplay. The game was met with a positive critical reception. Plot The story is set during the late 21XX. The Reploid rebellions across the past years continue, seemingly with no possible solution.
To escape these troubles, mankind has begun the next generation of research and development by constructing an orbital elevator able to take equipment and handwork to the moon which they seek to colonize. This operation is labeled as the «Jakob Project», with the orbital elevator bearing its name, and a Reploid named Lumine is placed in charge of the project. As another part of the project, an advanced generation of Reploids is dispatched to the moon surface in order to work on the project. These New Generation Reploids are able to use DNA data to change their shapes. They are the perfect workers because they can change their shape according to a task, and have subroutines built in to prevent them from going Maverick. (In Mega Man X7, it was revealed that Axl is the first of his kind, a prototype next-generation Reploid.) Everything seems to be running smoothly until Vile, who has apparently been resurrected from his earlier defeat in Mega Man X3, kidnaps Lumine for unknown reasons.
It becomes the Maverick Hunters' mission to rescue him. However, what the Hunters do not know is that Sigma has returned. Contained on every single copy chip in these robots is Sigma's own DNA, meaning that the next-generation 'Maverick-Proof' reploids are in fact able to go Maverick. Sigma seeks to remove the «old generation» and repopulate it with his «children». When Sigma is defeated in his palace, Lumine steps in to take the entire operation over and kill the Maverick Hunters. Lumine gloats to the Hunters that, in order for evolution to take its course, he and his fellow new-generation Reploids must destroy both humans and «obsolete» Reploids. After a massive struggle, Lumine is defeated.
When Axl walks up to Lumine's body, however, he is shocked as a tentacle springs from it and damages the crystal on his head. As the three different characters ride back down the Jakob Elevator, Zero wonders if he no longer has to fight now that Sigma is dead for good, while X ponders Lumine's words on evolution. Axl is unconscious, but his shattered crystal can be seen glowing with a tiny fragment of a crystal shard.
Gameplay Gameplay in Mega Man X8 Game free Download Full Version is similar to previous Mega Man X games and has removed the 3D style from Mega Man X7 in favor of 2D style. After an introductory stage, Mega Man X8 presents the player with a choice of 8 stages, with a Maverick robot serving as the stage boss. After defeating the 8 bosses, a series of fortress stages open up for the player to complete in linear progression until the final boss is defeated. The player starts the game with access to three playable characters: X, a shooter able to wear multiple armors that can be found hidden in the stages; Axl, a shooter able to transform into enemies; and Zero, a sword fighter able to double jump. Two characters can be selected to go to a stage, while a navigator can be assigned to assist the player.
Depending on the navigator's qualities, the character will be informed about the stages' hidden paths or bosses. In every stage, the characters can obtain items that can be used in a shop to buy upgrades. The three navigators can also be unlocked as the playable characters by buying chips after completing the game in the Normal or Hard levels or entering the code in the title screen of the PlayStation 2 version. Development Mega Man X8 Game free Download for PC Full Version was developed by Capcom Production Studio 1. The game's direct predecessor, Mega Man X7, was the first entry in the Mega Man X series to feature full 3D graphics, as well as 3D gameplay.
However, as stated by Capcom producer and original Mega Man illustrator Keiji Inafune, the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style. Inafune himself was not involved in the production of Mega Man X8, although the game's art designers did consult with him before changing the overall style of the characters. The game's main illustrator, Tatsuya Yoshikawa, was responsible for designing the protagonists, the Maverick bosses, and the newer ancillary cast. Yoshikawa took into account what the characters may resemble if they were toys, and even imitated the joints of Revoltech figures. The musical score for Mega Man X8 was co-composed by Yuko Komiyama, Naoto Tanaka, and Shinya Okada. The 51-song Rockman X8 Original Soundtrack was released in Japan on April 13, 2005 by Suleputer. The Japanese opening theme is «Wild Fang» by Janne Da Arc; the band had previously done television advertisement themes for Mega Man Battle Network and Mega Man Battle Network 2.
However, the theme was not included in the soundtrack and was even omitted on the game's localization in English. A PC version of Mega Man X8 free Download Torrent was released in Asia, Europe, and as a download from GameStop in North America. This version can run in windowed mode, in addition to full screen, and includes mouse and keyboard features, although it does support using a controller. The PC version also features several languages, which can be changed from the main menu or after starting a new game. All of the music and cutscene dialogue is encoded in Ogg Vorbis format. Mega Man X8 Screenshots.
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.: December 16, 2015, Mode(s) Mega Man X8, known as Rockman X8 ( ロックマンX8) in Japan, is a developed by for the Sony. It is the eighth and, to date, final game in the series (excluding spin-offs and remakes). It was first released in North America on December 7, 2004.
The PS2 version, as well as a iteration, were released in Japan and Europe the following year. On December 16, 2015 it was released on in Japan. It was re-released for Windows via, and in July 24, 2018 worldwide and July 26, 2018 in Japan as a part of Mega Man X Legacy Collection 2 ( Rockman X Anniversary Collection 2 in Japan).
The plot of Mega Man X8 focuses on the abduction of a next-generation 'Reploid' from the construction site of a, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes, led by, to stop them. The gameplay of Mega Man X8 is similar to the other games in the series, in which the player must complete a series of stages. Defeating their bosses will earn that player character its special weapon which differs between each character. Although Mega Man X8 uses like, the development team chose not to opt for 3D gameplay, instead opting for 2.5D gameplay. The game was met with a mixed to average reception.
See also: The story is set during the late 21XX. The rebellions across the past years continue, seemingly with no possible solution. To escape these troubles, mankind has begun the next generation of research and development by constructing an orbital elevator able to take equipment and handwork to the moon which they seek to colonize. This operation is labeled as the 'Jakob Project', with the orbital elevator bearing its name, and a Reploid named Lumine is placed in charge of the project.
As another part of the project, an advanced generation of Reploids is dispatched to the moon surface in order to work on the project. These are able to use DNA data to change their shapes. They are the perfect workers because they can change their shape according to a task, and have subroutines built in to prevent them from going (in, it was revealed that is the first of his kind, a prototype ). Everything seems to be running smoothly until, who has apparently been resurrected from his earlier defeat in, kidnaps Lumine for unknown reasons. It becomes the ' mission to rescue him. However, what the Hunters do not know is that has returned.
Contained on every single copy chip in these robots is Sigma's own DNA, meaning that the next-generation 'Maverick-Proof' are in fact able to go Maverick. Sigma seeks to remove the 'old generation' and repopulate it with his 'children'. When Sigma is defeated in his palace, Lumine steps in to take the entire operation over and kill the Maverick Hunters. Lumine gloats to the Hunters that, in order for evolution to take its course, he and his fellow new-generation Reploids must destroy both humans and 'obsolete' Reploids. After a massive struggle, Lumine is defeated. When Axl walks up to Lumine's body, however, he is shocked as a tentacle springs from it and damages the crystal on his head. As the three different characters ride back down the Jakob Elevator, Zero wonders if he no longer has to fight now that Sigma is dead for good, while X ponders Lumine's words on evolution.
Axl is unconscious, but his shattered crystal can be seen glowing with a tiny fragment of a crystal shard. A post-credit scene explains that Lumine's death and the news of him becoming Maverick had reached the ears of those in power, and production of Copy Chips was halted.
However, due to the increasing need of advanced Reploids for space development, production resumed many years later, despite the advice of those who have studied the history of the Copy Chips and their serious consequences. Gameplay Overall gameplay in Mega Man X8 is mostly similar to previous games and has removed the 3D style from Mega Man X7 in favor of a 2.5D style, although 2 of the stages, namely 'Central White' and 'Dynasty', are fully 3D. After an introductory, Mega Man X8 presents the player with a choice of 8 stages, with a serving as the stage. After defeating the 8 bosses, a series of stages open up for the player to complete in linear progression until the final boss is defeated. This game also has an option of three difficulty modes, with slight differences between each mode.
The player starts the game with access to three playable characters: X, a shooter able to wear multiple armors that can be found hidden in the stages; Axl, a shooter able to transform into enemies and fire in any direction; and Zero, a sword fighter able to double jump. Additionally, Zero can equip additional weapons that can be purchased as chips at the store such as hammers and additional swords after finding a certain Rare Force Metal for it, excluding one of the weapons which is only available for purchase upon completing the game with Zero or entering the code in the title screen of the PlayStation 2 and Mega Man Legacy Collection 2 versions. Axl's gameplay had been slightly reworked to make him more different from X, such as gaining the ability to acquire new guns after defeating each boss, instead of gaining their weapon. X8 introduces new mechanics to the game; the first is Guard Break, which can break enemy defenses when enemies are attacked with certain weapons. The second is Double Attack, where the playable character and the chosen partner character perform a screen-filling attack that causes heavy damage to all enemies on screen.
Additionally, X's new armor, the Neutral Armor, can be customized with parts that can either form two new armors the Icarus or Hermes armor, or mixed together for different effects. However, mixed parts of armors are not as effective as complete armors which lack the Giga attack ability, forcing players to choose wisely when building armors. Two characters can be selected to go to a stage, while a navigator can be assigned to assist the player. Depending on the navigator's qualities, the character will be informed about the stages' hidden paths or boss weaknesses. In every stage, the characters can obtain items that can be used in a shop to buy upgrades. The three navigators can also be unlocked as the playable characters by buying chips after completing the game in the Normal or Hard levels or entering the code in the title screen of the PlayStation 2 version and later Mega Man X Legacy Collection 2 re-release.
Much like with X7, players can start a new game from an old save file upon completion of the previous game, and keep any chips that were purchased in the store. Players also have the option of starting fresh by deleting any of these chips and repurchasing them later. Development Mega Man X8 was developed. The game's direct predecessor, was the first entry in the Mega Man X series to feature full, as well as 3D gameplay. However, as stated by Capcom producer and original Mega Man illustrator, the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style.
Inafune himself was not involved in the production of Mega Man X8, although the game's art designers did consult with him before changing the overall style of the characters. The game's main illustrator, Tatsuya Yoshikawa, was responsible for designing the protagonists, the Maverick bosses, and the newer ancillary cast. Yoshikawa took into account what the characters may resemble if they were toys, and even imitated the joints of figures. The musical score for Mega Man X8 was co-composed by Yuko Komiyama, Naoto Tanaka, and Shinya Okada.
The 51-song Rockman X8 Original Soundtrack was released in Japan on April 13, 2005. The Japanese opening theme for PlayStation 2 (also available for PC platform in any regional version, including Europe which had received the North American opening theme in the European PlayStation 2 version) is 'Wild Fang' by; the band had previously done themes for and. However, the theme was not included in the soundtrack and was even omitted on the game's localization in English for PS2 platform. Rockman X8 Original Soundtrack (1:15:56) No. Title Length 1. 'Theme Of 'RockmanX8' 2. 'Noah's Park' 3.
'Intrusion Crabz-Y' 4. 'VS Maverick' 5.
'Troia BassPassage' 6. 'Troia BassForwarding' 7. 'Primrose' 8. 'Pitch BlackSneaking' 9. 'Pitch BlackDiscovery' 10. 'Dynasty' 11.
'InfernoDescending' 12. 'InfernoGoing up' 13.
'Central White' 14. 'Metal ValleyEvade' 15.
Megaman X8 Pc Save File
'Metal ValleyOverheat' 16. 'Booster Forest' 17. 'Booster ForestRide Armor 'CYCLOPS' 18. 'VS Boss Demo' 19. 'VS 8Boss' 20. 'Angry 8Boss' 21. 'VS VAVA' 23.
'Gateway' 24. 'GatewayEscape' 25. 'VS CopySigma' 26. 'Sigma Palace' 27. 'VS Sigma Demo' 28. 'VS Sigma' 29. 'VS LuminThe first form' 30.
'VS Lumin Demo' 31. 'VS LuminThe second form' 32. 'Paradise Lost' 33. 'Intermission' 34.
'Dr.Light's Capsule' 35. 'Hunter BaseGoing to the front' 37. 'Hunter BaseDoubt' 38.
'Hunter BaseWickedness' 39. 'Stage Start' 40. 'Stage Clear' 41. 'Weapon Get!'
'Save&Load' 45. 'DemoDeepening mystery' 47. 'DemoSorrow' 48. 'DemoPerplexity' 49.
'DemoAdvancement' 50. 'DemoWith the Hunter Base' 51. 'Ending' A version of Mega Man X8 was released in Asia, Europe, and as a download from in North America. This version can run in windowed mode, in addition to, and includes mouse and keyboard features, although it does support using a. The Windows version also features several languages and the possibility to toggle between Japanese and English voices, which can be changed from the main menu or after starting a new game.
All of the music and cutscene dialogue is encoded in format. Reception Reception Aggregate scores Aggregator Score 69% 68/100 Review scores Publication Score 6.7 out of 10 30 out of 40 8.3 out of 10 6.3 out of 10 7.3 out of 10 Mega Man X8 received a generally mixed to average reception. It was generally praised for returning to a more classic style of Mega Man gameplay and removing the criticized gameplay elements of. Praised the game for its mixture of 2D and 3D, and its camera system, saying 'Thankfully the transition from one plane to another is pretty seamless and isn't the bothersome chore that switches in X7 were. It's an easy and totally acceptable gameplay method and one that should have been used in 2003 to begin with.'
On the other hand, criticized the game for its level design, which often made the game extremely frustrating to play. They also derided the story, remarking that it 'dabbles in a lot of nonsensical anime-style ramblings about things that are of little importance to the actual game.'
According to, Mega Man X8 was the tenth best-selling game in Japan during its week of release at 14,927 units. A total of 35,546 units were sold in the region by the end of 2005. References. Dunham, Jeremy (January 10, 2005).
Retrieved 2010-06-25. Surette, Tim (January 9, 2007).
Retrieved 2010-06-25. ^ Mega Man X: Official Complete Works. January 6, 2010. (in German). Retrieved 2011-07-29. Carter, Chris (December 16, 2015). Retrieved 2018-06-27.Capcom Unity.
Suleputer staff. Rockman X8 Original Soundtrack (in Japanese). Retrieved April 22, 2012.
Game Watch staff (January 17, 2005). Capcom, PS2/WIN ' Rockman X8', Janne Da Arc's 'Wild Fang' decided as the theme song (in Japanese). Retrieved April 22, 2012. Retrieved 2010-06-28. Retrieved 2010-06-23. Retrieved 2013-02-06.
'Reviews: Mega Man X8'. January 2005. Freund, Josh (March 2, 2005). Archived from on June 12, 2011.
Retrieved 2010-06-23. Smith, D.F. (October 30, 2006). Retrieved 2010-06-23. 'Reviews: Mega Man X8'. ^. Theobald, Phil (December 6, 2004).
Retrieved 2010-06-23. ^ Dunham, Jeremy (December 2, 2004). Retrieved 2010-06-23. Freund, Josh (March 17, 2005). Archived from on June 11, 2011.
Retrieved 2010-06-20. Archived from on 2015-06-27. Retrieved 2010-06-20. External links. Feg pa 63 serial number lookup.
at. (in Japanese).
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